Yesterday, journalist Jason Schreiers of Bloomberg Network wrote a report that brings with him a lot of
information about the development process of the game Cyberpunk 2077 and a lot of problems behind
the scenes about this project, which was promising a lot before its release, but the game’s release faced a lot of
criticism in the way the publishing and development company had dealt with the release of the game And
the problems encountered.
Adam Badowski, the leader of the development team CD Projekt Red, responded to some points from the report,
especially that the game demo at E3 in 2018 was “false” and not true and indicated that any game that reviewed
two years before its release in the exhibitions displayed an image of what the production team wants to present
in it. We returned to the demo, as most of the things in it appeared in the final version, as for deleting and changing
a lot of things in the game, this is normal for developing any game and many things change during the development
process.
Regarding the fact that the game was never ready for release in 2020, he indicated that the journalist interviewed
20 out of 500 people who worked on the game, and therefore this cannot be counted: