Sony’s The Last of Us Part II Survival Game was released for
interactive entertainment and won high praise and admiration
from media players and players alike, and the players
community praised its high level of technology. It is clear that
what the game provided was not easy in terms of human
resources, but rather was very expensive, and this is the AAA
games tax (mega games) these days.
According to the list of employees on the game from
mobygames, more than 2,000 people have developed The Last
of Us Part II, including 13 outdoor studios other than Naughty Dog.